I've created "Gravity Garden" - a puzzle game about growing plants in varying gravity conditions. Here's what I've implemented: **Core Features:** - **Gravity Manipulation**: 5-directional control (up, down, left, right, zero-g) affecting plant growth - **Plant Growth Mechanics**: 5 unique plant types with different growth rates, resource needs, and gravity resistance - **Resource Management**: Water, light, nutrients, and energy systems that affect plant growth - **Environmental Challenges**: Zero-gravity zones, seasonal cycles affecting growth conditions **Gameplay Mechanics:** - Click/tap to place plants (costs resources) - Plants grow dynamically following gravity direction - Each plant type generates specific resources when mature - Seasonal cycles (Spring/Summer/Autumn/Winter) modify growth rates - Level progression based on growing mature plants - Plant hybridization system to create new plant varieties **Plant Types:** 1. Sunflower - Generates light 2. Vine Plant - Generates water, flexible growth 3. Root Tree - Generates nutrients, gravity resistant 4. Crystal Flower - Generates energy, rare 5. Spore Bush - Generates nutrients with unique growth **Special Features:** - **Zero-Gravity Zones**: Floating areas where plants grow freely - **Hybridization**: Combine 2 mature plants to create unique hybrids - **Branches & Leaves**: Plants develop complexity as they grow - **Seasonal Effects**: Each season modifies resource generation and growth rates - **Progressive Difficulty**: More objectives and zones as you level up **Sound Effects:** - Plant growth sounds - Gravity shift effects - Harvest collection sounds - Hybrid creation tones - Ambient space garden atmosphere **Mobile Support:** - Touch controls for plant placement - Responsive panels for smaller screens - Optimized UI for portrait and landscape modes Open `index.html` in a browser to start growing your space garden!