Rule Editor
// Player 1 Rules (Blue Army) // Available functions: countNeighbors(type), getHealth(), random() // Available actions: reproduce(dir), attack(dir), defend(), move(dir) if (countNeighbors('enemy') > 0) { attack('nearest'); } else if (countNeighbors('ally') < 3) { reproduce('random'); } else if (random() > 0.7) { move('random'); }
Custom Rules
Aggressive Expander
Defensive Cluster
Adaptive Swarm
Balanced Strategy
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Generation: 0
Battle Statistics
Player 1 Cells:
0
Player 2 Cells:
0
Territory P1:
0%
Territory P2:
0%
FPS:
60
Line
Cluster
Scattered
Fortress
Custom Draw
START BATTLE
Tournament Ladder
1
Swarm Master
1847
2
Defensive Genius
1792
3
Adaptive AI
1745
4
Chaos Theory
1698
5
Your Strategy
1200