Looking at the PRD, this is a comprehensive "Cut the Rope" physics puzzle game with enhanced features. The PRD describes a complete HTML5 canvas-based game with:
1. Physics-based rope cutting mechanics
2. Multiple game objects (candy, Om Nom, stars, bubbles, spikes, etc.)
3. Enhanced rope style system with unlockables
4. Trial mode for testing locked rope styles
5. Settings modal with progress tracking
6. Particle effects and animations
7. Touch and mouse controls
8. Level progression system
The code appears to be partially complete in the PRD but cuts off mid-function. I need to complete the implementation based on the specifications provided.
Since this is a canvas-based game with complex physics and animations, I should use HTML/JS/CSS format rather than React. The game requires direct canvas manipulation, physics calculations, and performance-critical rendering.
No image assets were provided, so I'll need to create the game using procedural graphics and CSS styling as described in the PRD.
I need to complete the missing parts of the code and ensure it's fully functional.
Cut the Rope - Enhanced Edition
Cut the Rope
Level 1
★★★0/3
🎨 TRIAL MODE: Testing Rope Style
Level Complete!
Oops!
The candy was lost! Don't give up!
🎨 Trial Complete!
⚙️ Game Settings
🎨 Rope Styles
Customize your rope appearance! Unlock new styles by earning points and completing levels.